GPU效能对比
Class 1
offer the best 3D performance in a laptop. They
can handle all the latest games at high
resolutions and high detail settings. The power
consumption of these GPUs is very high,
therefore, only big laptops with bad battery
life usually offer these cards.
|
|
~ 95% |
in SLI mode. Because of the maximum
power usage of 2x 100 Watt of both MXM
boards, the GTX580M SLI can only be used
in very large laptops.
![]()
620 MHz, 768 – unified, DX11 |
![]()
1500 MHz, 256 Bit
»
AMD Radeon HD 6990M Crossfire
![]()
|
|
~ 98% |
Two
HD 6990M graphics card in Crossfire mode
(also called 6970M CF sometimes).
![]()
715 MHz, 2240 – unified, DX11 |
![]()
900 MHz, 256 Bit
|
|
~ 94% |
Two
GeForce GTX 485M (GF104 Fermi) cards in SLI
mode. Because of the maximum power usage of
2x 100 Watt of both MXM boards, the GTX485M
SLI can only be used in very large laptops.
![]()
575 MHz, 768 – unified, DX11 |
![]()
1500 MHz, 256 Bit
»
AMD Radeon HD 6970M Crossfire
![]()
|
|
~ 95% |
Two
HD 6970M graphics card in Crossfire mode
(also called 6970M X2 sometimes). The gaming
performance is usually a bit lower than a
similar Nvidia SLI system due to a worse
driver support.
![]()
680 MHz, 1920 – unified, DX11 |
![]()
900 MHz, 256 Bit
|
|
~ 75% |
Two
GeForce GTX 470M in SLI Mode. Due to the
high clock rates the combination is on par
with a GTX 480M SLI.
![]()
535 MHz, 576 – unified, DX11 |
![]()
1250 MHz, 192 Bit
|
|
~ 79% |
Two
GeForce GTX 480M (Fermi) cards in SLI mode.
Because of the maximum power usage of 2x 100
Watt of both MXM boards, the GTX480M SLI can
only be used in very large laptops.
![]()
425 MHz, 704 – unified, DX11 |
![]()
1200 MHz, 256 Bit
»
NVIDIA GeForce GTX 560M SLI
![]()
*
|
|
~ 76% |
cards in SLI mode.
![]()
775 MHz, 384 – unified, DX11 |
![]()
1250 MHz, 192 Bit
|
|
~ 67% |
chip with all shaders.
![]()
620 MHz, 384 – unified, DX11 |
![]()
1500 MHz, 256 Bit
|
|
~ 79% |
High-end graphics card from AMD based on the
desktop HD 6870 with slower clock rates and
therefore with the UVD3 video processor and
Eyefinity+.
![]()
715 MHz, 1120 – unified, DX11 |
![]()
900 MHz, 256 Bit
|
|
~ 68% |
Two
High-end DirectX 11 graphics cards in SLI
mode based on the GF106 architecture.
![]()
675 MHz, 384 – unified, DX11 |
![]()
1250 MHz, 192 Bit
»
ATI Mobility Radeon HD 5870 Crossfire
![]()
|
|
~ 63% |
The
Crossfire Dual ATI Mobility Radeon HD 5870
or X2 is a combination of two Mobility 5870.
It suffers from micro stuttering in low
framerates and needs a lot of power. The
performance should be 0-80% better than a
single 5870.
![]()
700 MHz, 1600 – unified, DX11 |
![]()
1000 MHz, 128 Bit
|
|
~ 71% |
High End graphics card based on a full GF104
chip and significantly faster than the 480M.
![]()
575 MHz, 384 – unified, DX11 |
![]()
1500 MHz, 256 Bit
|
|
~ 46% |
High-end mobile GPU based on a stripped down
GF114 chip.
![]()
575 MHz, 336 – unified, DX11 |
![]()
1150 MHz, 192 Bit
|
|
~ 61% |
Two
GeForce GTX 285M graphics cards in SLI
combination. About 0-40% faster than a
single GTX 285M and due to the slightly
higher clock rate only a bit faster than a
GTX 280M SLI combination. Because of the SLI
combination, there can be the problem of
micro stuttering (around 30fps).
![]()
576 MHz, 256 – unified, DX10 |
![]()
1020 MHz, 256 Bit
|
|
~ 65% |
card with ECC RAM and DP floating point
support. Should be based on the GF100
chip / GeForce GTX 480M chip and is
therefore suited for large laptops
(17").
![]()
450 MHz, 384 – unified, DX11 |
![]()
1300 MHz, 256 Bit
|
|
~ 61% |
High-end graphics card from AMD based on the
desktop HD 6850 and therefore with the UVD3
video processor and Eyefinity+.
![]()
680 MHz, 960 – unified, DX11 |
![]()
900 MHz, 256 Bit
|
|
High-End mobile workstation graphics card
based on the Radeon HD 6970M.
![]()
680 MHz, 960 – unified, DX11 |
![]()
900 MHz, 256 Bit
|
|
~ 57% |
Two
GeForce GTX 280M graphics cards in SLI
combination. About 0-40% faster than a
single GTX 280M. Because of the SLI
combination, there can be the problem of
micro stuttering (around 30fps).
![]()
585 MHz, 256 – unified, DX10 |
![]()
950 MHz, 256 Bit
|
|
~ 51% |
High-end graphics card from AMD based on the
desktop HD 6850 / 6970M with lower core
clock speed and therefore with the UVD3
video processor and Eyefinity+.
![]()
580 MHz, 960 – unified, DX11 |
![]()
900 MHz, 256 Bit
»
ATI Mobility Radeon HD 4870 X2
![]()
|
|
~ 54% |
Two
Mobility Radeon HD 4870 in Crossfire mode
(similar to SLI). Doubles the power
consumption but shows only 0-80% better
performance (depends on the game support,
drivers and settings).
![]()
550 MHz, 1600 – unified, DX10.1 |
![]()
888 MHz, 256 Bit
|
|
card. Compared to the 5010M it offers
the same 100W TDP but does not support
ECC RAM and DP floating point support.
![]()
475 MHz, 336 – unified, DX11 |
![]()
1200 MHz, 256 Bit
|
|
~ 55% |
High-end mobile GPU based on a stripped down
GF104 chip.
![]()
535 MHz, 288 – unified, DX11 |
![]()
1250 MHz, 192 Bit
|
|
~ 55% |
Mobile Fermi GPU and technically a lower
clocked desktop GTX 465M. Due to the 100
Watt TDP (including board and memory) it is
only suited for large laptops.
![]()
425 MHz, 352 – unified, DX11 |
![]()
1200 MHz, 256 Bit
|
|
~ 55% |
Successor of the GeForce GTX 460M and based
on the new GF116 chip. The performance is
about 13% better than the 460M, but due to
chip optimizations the power consumption is
similar.
![]()
775 MHz, 192 – unified, DX11 |
![]()
1250 MHz, 192 Bit
|
|
~ 47% |
Two
GeForce GTX 260M in SLI combination. As the
260M is only minimally faster than a 9800M
GTX, the 260M SLI should perform similar to
a 9800M GTX sli (about 0-40% faster than a
single 260M). May suffer from micro
stuttering in low fps ranges.
![]()
550 MHz, 224 – unified, DX10 |
![]()
950 MHz, 256 Bit
|
|
~ 49% |
High end DirectX 11 graphics card and based
on a desktop HD5770. Due to the 128 Bit
memory bus, only with GDDR5 memory very fast
(otherwise it would be a bottle neck).
![]()
700 MHz, 800 – unified, DX11 |
![]()
1000 MHz, 128 Bit
|
|
~ 46% |
Fermi based mobile workstation graphics card
with ECC RAM and DP floating point support.
Should be based on the GF100 chip / GeForce
GTX 480M with less shaders.
![]()
405 MHz, 320 – unified, DX11 |
![]()
1200 MHz, 256 Bit
|
|
~ 54% |
Professional graphics card for CAD or DCC
based on the Mobility Radeon HD 5870 with
GDDR5 graphics memory.
![]()
700 MHz, 800 – unified, DX11 |
![]()
1000 MHz, 128 Bit
|
|
~ 61% |
High end DirectX 11 graphics card and based
on the ATI Mobility Radeon HD 5870 but with
slightly lower clocks.
![]()
675 MHz, 800 – unified, DX11 |
![]()
1000 MHz, 128 Bit
»
NVIDIA GeForce 9800M GTX SLI
![]()
|
|
~ 46% |
Two
9800M GTX paired with SLI. About 0-40%
faster depending on the game / benchmark. As
all SLI combinations, the 9800M GTX SLI
suffers from micro stuttering with low frame
rates. In SLI mode enormous energy
consumption.
![]()
500 MHz, 224 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
~ 44% |
card with a TDP of 75W. Compared to the
5010M it does not support ECC RAM and DP
floating point support.
![]()
450 MHz, 240 – unified, DX11 |
![]()
625 MHz, 256 Bit
|
|
~ 48% |
High-end DirectX 11 graphics card based on
the GF106 chip using GDDR5 graphics memory
(1.5 GB).
![]()
675 MHz, 192 – unified, DX11 |
![]()
1250 MHz, 192 Bit
|
|
~ 46% |
Professional workstation graphics card with
certified drivers. Based on the GeForce GTX
280M core. Compared to the FX 3700M, the FX
3800M features higher clock speeds and is
manufactured in 55nm.
![]()
675 MHz, 128 – unified, DX10 |
![]()
1000 MHz, 256 Bit
|
|
~ 44% |
Minimally higher clocked GTX 280M which is
still based on the G92b core. About 3-6%
faster.
![]()
576 MHz, 128 – unified, DX10 |
![]()
1020 MHz, 256 Bit
|
|
~ 41% |
Higher clocked Mobility Radeon HD 4850
with GDDR5 memory. The clock rates lie below
the desktop 4850. Still the current
consumption is very high.
![]()
550 MHz, 800 – unified, DX10.1 |
![]()
888 MHz, 256 Bit
|
|
~ 47% |
The
GeForce GTX 280M is based on the G92b chip
with the full range of 128 pipelines and
therefore is similar to the Desktop 9800
GTX+ (but not similar to the GTX 280). Due
to more pipelines and a higher clock, it is
considerable faster than the 9800M GTX.
![]()
585 MHz, 128 – unified, DX10 |
![]()
950 MHz, 256 Bit
|
|
~ 46% |
Two
9800M GT in SLI comination. The 9800M GT is
identical like the 8800M GTX regarding the
technical data. Therefore, the performance
can be compared with the 8800M GTX SLI.
According to the SLI support, the
performance is 0-40% better than a single
9800M GT. Micro stutterings can occur like
with all SLI combinations.
![]()
500 MHz, 192 – unified, DX10 |
![]()
800 MHz, 256 Bit
»
NVIDIA GeForce 9800M GTS SLI
![]()
|
|
~ 49% |
Two
9800M GTS graphics card in SLI mode. The two
cards are somewhere between 0-40% faster
than a single GTS and need the twice amount
of current. As all SLI combinations, micro
stuttering can be an issue.
![]()
600 MHz, 128 – unified, DX10 |
![]()
800 MHz, 256 Bit
»
ATI Mobility Radeon HD 3870 X2 ~ 3 years old
»
NVIDIA GeForce 8800M GTX SLI ~ 4 years old
»
ATI Mobility Radeon HD 3850 X2 ~ 3 years old
|
|
~ 38% |
Professional high-end mobile workstation
graphics card with certified drivers.
Features even more shaders than the 9800M
GTX (128 versus 112) at compareable clock
speed.
![]()
550 MHz, 128 – unified, DX10 |
![]()
800 MHz, 256 Bit
»
ATI Mobility Radeon HD 4860 ~ 3 years old
|
|
~ 46% |
Workstation graphics adapter based on the
Mobility Radeon HD 4860 with up to 1 GB of
GDDR5 graphics memory (that compensates the
128 Bit memory bus). Should compete with the
Quadro FX 3700M and even surpass it in some
professional benchmarks.
![]()
650 MHz, 640 – unified, DX10.1 |
![]()
1000 MHz, 128 Bit
|
|
~ 43% |
Based on the desktop HD 4850 but with slower
clock rates. The current consumption ranges
from 45 to 65 Watt for the 4800 series.
![]()
500 MHz, 800 – unified, DX10.1 |
![]()
850 MHz, 256 Bit
|
|
~ 39% |
The
Nvidia GeForce GTX 260M is basically a
higher clocked GeForce 9800M GTX in 55nm and
based on the G92b core (therefore not
compareable to the desktop GTX 260).
Compared with the 9800M GTX, the GTX 260M is
produced in 55nm and therefore higher
clocked.
![]()
550 MHz, 112 – unified, DX10 |
![]()
950 MHz, 256 Bit
|
|
~ 42% |
As
the 8800M GTX, the 9800M GTX is based on the
G92 chip, but has more unified shaders. It
was later succeeded by the GTX 260M in 55nm.
The integrated PureVideo HD engine can
assist the cpu in decoding HD videos.
![]()
500 MHz, 112 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
~ 43% |
Professional high-end workstation graphics
card with certified drivers. Due to 96
shader cores it is similar to the 9800M GT
but may be produced in 55nm already (and it
features a higher core clock).
![]()
600 MHz, 96 – unified, DX10 |
![]()
1000 MHz, 256 Bit
|
|
~ 37% |
Successor of the GeForce GT 445M and based
on the same GF106 chip with slightly higher
clock rates and support for DDR3 with
900MHz.
![]()
590-753 MHz, 144 – unified, DX11 |
![]()
785-900 MHz, 128/192 Bit
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6770M
and a 6620G or 6520G APU graphics card (e.g.
found in the AMD 3500M CPU).
![]()
880 – unified, DX11 |
|
|
~ 32% |
Fastest card of the 6600M/6700M series with
GDDR5 memory and UVD3 and Eyefinity+
support. Successor of the HD 5770 with more
cores and higher clock rates.
![]()
725 MHz, 480 – unified, DX11 |
![]()
1600 MHz, 128 Bit
|
|
~ 30% |
Professional workstation graphics card based
on the Radeon HD 6770M with GDDR5 graphics
memory.
![]()
725 MHz, 480 – unified, DX11 |
![]()
900 MHz, 128 Bit
»
ATI Mobility Radeon HD 5850
![]()
*
|
|
~ 40% |
The
HD 5850 is a slower clocked HD 5870 and also
depends on fast GDDR5 memory to perform in
the high end segment (using DDR3 it is
signinficantly slower). It is based on the
Desktop HD 5770 chip but with a lower clock
speed.
![]()
625 MHz, 800 – unified, DX11 |
![]()
2000 MHz, 128 Bit
|
|
~ 42% |
Renamed Mobility Radeon HD 5850 graphics
card.
![]()
575 / 675 MHz, 800 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 47% |
card based on the Fermi architecture.
The 128 Bit memory bus and the DDR3
memory may become a bottleneck.
![]()
550 MHz, 192 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 38% |
Based on the G92 core, but only with 96
shaders. The performance should be similar
to the 8800M GTX. PureVideo HD supports the
CPU in decoding HD Videos.
![]()
500 MHz, 96 – unified, DX10 |
![]()
800 MHz, 256 Bit
»
NVIDIA GeForce 8800M GTX ~ 4 years old
|
|
~ 44% |
The
professional graphic card for CAD, DCC and
visualising applications is based upon the
8800M GTX (according to GPU-Z on the GTS).
Professional drivers grant an errorfree and
faster representation with professional
applications than the GeForce models.
![]()
500 MHz, 96 – unified, DX10 |
![]()
800 MHz, 256 Bit
Class 2
should be able to handle all current games with
fluent framerates but not all with high detail
settings. Especially demanding games may only
run in low-medium detail settings. However, you
can get some cards in smaller form factor
laptops with good battery life.
|
|
~ 30% |
GF106 based card with only 144 Shaders, and
different memory bandwidth of 128 and 192
Bit according to the used graphics RAM.
![]()
590 MHz, 144 – unified, DX11 |
![]()
1250 MHz, 192 / 128 Bit
|
|
~ 35% |
Same chip as the GTS 260M but with higher
clock rates (412 versus 396 Gigaflops
according to Nvidia). Delivers a high end
performance with GDDR5 graphics memory.
![]()
575 MHz, 96 – unified, DX10.1 |
![]()
1800 MHz, 128 Bit
|
|
~ 19% |
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6750M
and a 6620G or 6520G APU graphics card (e.g.
found in the AMD 3500M CPU).
![]()
880 – unified, DX11 |
|
|
~ 40% |
Due
to the same codename, the 6750M should be a
HD 6650M with GDDR5 memory and therefore
faster.
![]()
600 MHz, 480 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 36% |
Performance graphics card for laptops based
on the old 400M series but with support for
DDR3 with 900MHz.
![]()
740 MHz, 96 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
The
GTS260M is a higher clocked 250M that also
consumes a lot more power according to the
official TDP values (38W versus 28W).
Because of the 128 Bit bus it should perform
worse than a 9800M GT (perhaps the
performance can be reached with GDDR5
memory).
![]()
550 MHz, 96 – unified, DX10.1 |
![]()
1800 MHz, 128 Bit
|
|
~ 35% |
55nm version of the GeForce 9800M GTS with
the current comsumtion of the 9800M GS and
therefore even apt for 15" laptops.
![]()
600 MHz, 64 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
~ 40% |
Based on the desktop 9600 GT (G94 core), the
9800M GTS is produced either in 65 nm (512
MB) or 55 nm (1024 MB). The performance of
the GTS is compareable to the GT version
(due to the higher clock speed). The
PureVideo HD engine supports the CPU in
decoding HD videos.
![]()
600 MHz, 64 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
The
HD 6830 is a higher clocked HD 5830 and
therefore supports only the old UVD2 video
decoder.
![]()
575 MHz, 800 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 26% |
The
HD 5830 is a slow clocked HD 5850 without
GDDR5 support. Because of the 128 Bit memory
bus, the used (G)DDR3 should be the bottle
neck of this card.
![]()
500 MHz, 800 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6730M
and a 6620G APU graphics card (e.g. found in
the AMD 3500M CPU).
![]()
880 – unified, DX11 |
|
|
~ 14% |
combination of a dedicated Radeon HD
6650M and a 6620G APU graphics card
(e.g. found in the AMD 3500M CPU) or a
HD 6730M and 6520G.
![]()
880 – unified, DX11 |
|
|
~ 33% |
As
the 9800M GTS, the 9800M GS is based on the
G94 core but features a lower clock speed.
It is manufactured in 55 nm and therefore
has a lower max current consumption (60W).
The integrated PureVideo HD engine is able
to decode HD videos.
![]()
530 MHz, 64 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
~ 31% |
Slower clocked Mobility Radeon HD 4860 and
therefore also based on the 40nm RV740 chip
(desktop HD 4700 series). Supports only DDR3
and GDDR3 instead of GDDRR5 in the HD 4860.
![]()
550 MHz, 640 – unified, DX10.1 |
![]()
700 MHz, 128 Bit
|
|
~ 30% |
Due
to the same codename, the 6730M should be a
HD 6770M with slow DDR3 memory.
![]()
725 MHz, 480 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
Fastest model of the HD 5600/5700 series
with GDDR5 support. The HD 5770 is not based
on the desktop HD 5770, but a faster clocked
Mobility Radeon HD 5650 with 400 shaders.
![]()
650 MHz, 400 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 30% |
Renamed Mobility Radeon HD 5700 series card
with (optional?) GDDR5 support like the HD
5750.
![]()
650 MHz, 400 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
Slower clocked GeForce GTS 160M and
therefore also based on the G94b core.
![]()
400 MHz, 64 – unified, DX10.0 |
![]()
800 MHz, 256 Bit
»
NVIDIA GeForce 8800M GTS ~ 4 years old
»
ATI Mobility Radeon HD 5750
![]()
*
|
|
Depending on the used graphic memory middle
- high end graphics card (DDR3 – GDDR5) with
DirectX 11 support. Technically a higher
clocked HD 5650 with GDDR5 support.
![]()
550 MHz, 400 – unified, DX11 |
![]()
1600 MHz, 128 Bit
|
|
~ 21% |
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6650M
and a 6620G APU graphics card (e.g. found in
the AMD 3400M CPU).
![]()
880 – unified, DX11 |
|
|
~ 34% |
Upcoming graphics card based on the same
chip as the GeForce GT 435M but with
slightly higher clock speeds.
![]()
672 MHz, 96 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 39% |
workstation graphics card (probably
based on the same chip as the GeForce GT
425M).
![]()
96 – unified, DX11 |
![]()
, 128 Bit
|
|
~ 31% |
The
HD 5730 is a higher clocked HD 5650 (and
therefore not based on the desktop HD 5700
series). It does not support GDDR5 and
therfore performs like a middle class
graphics card with DirectX 11.
![]()
650 MHz, 400 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 22% |
Upper middle class workstation graphics card
based on the core of the Mobility Radeon HD
5730 graphics card with DirectX 11 support.
![]()
650 MHz, 400 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6630M
and a 6620G APU graphics card (e.g. found in
the AMD A8-3500M CPU).
![]()
880 – unified, DX11 |
|
|
~ 28% |
Successor of the Mobility Radeon HD 5650
with more cores, UVD3 processor and
Eyefinity+. Due to the same codename, the
6650M should be a HD 6750M with slow DDR3
memory.
![]()
600 MHz, 480 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 34% |
GF108 based mid-range graphics card with
DX11 support.
![]()
650 MHz, 96 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 16% |
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6630M
and a 6520G APU graphics card (e.g. found in
the AMD A6-3400M CPU).
![]()
800 – unified, DX11 |
|
|
~ 33% |
Renamed Mobility Radeon HD 5650.
![]()
600 MHz, 400 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
~ 31% |
According to the released informations, the
Geforce GTS 350M should be just a renamed
GTS 250M. In the Toshiba A663 it is however
a bit lower clocked.
![]()
500 MHz, 96 – unified, DX10.1 |
![]()
1600 MHz, 128 Bit
|
|
~ 34% |
The
GPU has 96 shader cores but only a 128 bit
memory bus that supports GDDR5 memory. With
DDR3 memory, the GTS 250M performs clearly
worse. Because of the 40nm process (and a
selection process) the 250M offers a
relatively low power consumption (the 260M
needs 10W more).
![]()
500 MHz, 96 – unified, DX10.1 |
![]()
1600 MHz, 128 Bit
|
|
~ 24% |
Successor of the slow clocked (low power)
versions of the Mobility Radeon HD 5650 with
more cores, UVD3 processor and Eyefinity+.
![]()
485 MHz, 480 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 31% |
Mobile workstation mid-range graphics card
for 15" laptops. Based on the same core as
the GeForce GT 335M but equipped with
professional drivers and support.
![]()
560 MHz, 72 – unified, DX10.1 |
![]()
1100 MHz, 128 Bit
|
|
~ 29% |
Middle class DirectX 11 capable graphics
card with a power consumption of about 15-20
Watt. Supports Eyevision (up to 6 monitors)
![]()
450-650 MHz, 400 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 30% |
Renamed low power Mobility Radeon HD 5650.
![]()
500 MHz, 400 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 29% |
Based on the GeForce GT 425M with slightly
higher clock speeds.
![]()
600 MHz, 96 – unified, DX11 |
![]()
900 MHz, 128 Bit
|
|
Renamed Mobility Radeon HD 4670 series
mid-range graphics card.
![]()
675 MHz, 320 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
|
|
~ 29% |
Higher clocked version of the Mobilty HD
4650. Supports the Avivo HD technology. The
performance of the cards depends on the used
type of memory (DDR2, DDR3, GDDR3 possible)
and should lie somewhere between the desktop
HD 4650 and 4670.
![]()
675 MHz, 320 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
|
|
~ 29% |
Successor of the GeForce GT 335M featuring
DirectX 11 support and based on the GF108
chip.
![]()
560 MHz, 96 – unified, DX11 |
![]()
800 MHz, 128 Bit
|
|
~ 31% |
The
9700M GTS is not based on the G96 (as the
GT) but on the G94 core with 48 shaders.
PureVideo HD helps the CPU in decoding HD
videos.
![]()
530 MHz, 48 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6490M
and a 6620G APU graphics card (e.g. found in
the AMD A8-3500M CPU).
![]()
560 – unified, DX11 |
|
|
~ 34% |
Professional mobile workstation card with
certified drivers. Based on the GeForce
9700M GTS.
![]()
530 MHz, 48 – unified, DX10 |
![]()
800 MHz, 256 Bit
|
|
~ 25% |
The
GeForce GT 335M offers 72 shader cores
(compared to the 48 of the GT 330M) and is
based on the GT215 core (GTS 350M).
![]()
450 MHz, 72 – unified, DX10.1 |
![]()
1066 MHz, 128 Bit
»
ATI Mobility Radeon HD 3870 ~ 4 years old
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6450M
or 6470M and a 6620G APU graphics card (in
the processor core of the A-Series).
![]()
560 – unified, DX11 |
|
|
~ 21% |
Integrated processor graphics card (in the
A-Series of Llano APUs) without dedicated
graphics memory.
![]()
400 MHz, 400 – unified, DX11 |
|
|
~ 27% |
Renamed Mobility Radeon HD 4650 with
slightly higher clock speed. Therefore, no
DirectX 11 support and only slightly faster
than a HD 4650.
![]()
600 MHz, 320 – unified, DX10.1 |
![]()
900 MHz, 128 Bit
|
|
~ 18% |
Renamed HD 4600 series mid-range graphics
card (HD 4650).
![]()
550 MHz, 320 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
|
|
~ 28% |
The
Mobility HD 4650 is based on the Desktop
4650 architecture, but features a lower
clock rate of memory and core. Depending on
the core clock (450-550MHz possible) and the
used memory (DDR2, DDR3, GDDR3 with 600-800
MHz possible) the mobile 4650 can show a
different performance. The current
consumption of the chip alone ranges from
15-25W. Features Avivo HD video features.
![]()
550 MHz, 320 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
»
NVIDIA GeForce Go 7950 GTX SLI ~ 5 years old
»
NVIDIA GeForce Go 7900 GTX SLI ~ 5 years old
|
|
~ 24% |
The
GT 420M is an GF108 based middle class GPU
with DirectX 11 support.
![]()
500 MHz, 96 – unified, DX11 |
![]()
800 MHz, 128 Bit
»
ATI Mobility Radeon HD 3850 ~ 4 years old
|
|
~ 28% |
The
Nvidia GeForce GT 330M is the successor of
the GT 230M and technically just a slightly
higher clocked GT 240M (but it should still
maintain the power envelope of the GT 230M
as the naming suggests).
![]()
575 MHz, 48 – unified, DX10.1 |
![]()
1066 MHz, 128 Bit
|
|
~ 30% |
Professional middle class workstation
graphics card that is based on the GeForce
330M core but features lower clock rates.
![]()
550 MHz, 48 – unified, DX10.1 |
![]()
790 MHz, 128 Bit
|
|
~ 28% |
Business Graphics card that is most likely
based on the GeForce GT 330M with special
BIOS and drivers for business applications.
![]()
550 MHz, 48 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
|
|
~ 26% |
The
GeForce GT 240M is the successor of the GT
130M / 9600M and has now 48 instead of 32
shader cores. Therefore, the performance
should be noticeable better. Because of the
40nm process, the TDP is still 23 Watt.
![]()
550 MHz, 48 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
»
NVIDIA GeForce Go 7950 GTX ~ 5 years old
|
|
~ 24% |
The
Quadro FX 3500M was the fastest professional
workstation graphic card for laptops from
NVIDIA in 2007 and is based upon the
![]()
575 MHz, 24 / 8 Pixel- / Vertexshader, DX9c
|
![]()
700 MHz, 256 Bit
»
NVIDIA GeForce 8700M GT SLI ~ 4 years old
|
|
~ 26% |
Successor of the 8700M GT and technically a
higher clocked 9600M GT. Improved video
engine for decoding HD videos (PureVideo HD
- VP2), HybridPower, CUDA, and PhysX
support.
![]()
625 MHz, 32 – unified, DX10 |
![]()
800 MHz, 128 Bit
|
|
~ 24% |
The
GeForce GT 230M features 48 shader cores as
the 9700M GTS but only a 64 bit memory bus.
Because of the 40nm process the power
consumption is in the region of the GT 130M.
![]()
500 MHz, 48 – unified, DX10.1 |
![]()
800 MHz, 128 Bit
|
|
~ 20% |
Slower clocked HD 4650 (based on the same
chip) and also Mobility Radeon HD 4630
called graphics card that is still produced
in 55nm and supports DirectX 10.1.
![]()
450 MHz, 320 – unified, DX10.1 |
![]()
600 MHz, 128 Bit
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6490M
and a 6520G APU graphics card (e.g. found in
the AMD A6-3400M CPU).
![]()
560 – unified, DX11 |
|
|
Dual Graphics (asymmetrical CrossFire)
combination of a dedicated Radeon HD 6450M
or 6470M and a 6520G APU graphics card (in
the processor core of the A-Series).
![]()
560 – unified, DX11 |
|
|
combination of a dedicated Radeon HD
6490M and a 6480G APU graphics card (in
the processor core of the A-Series).
![]()
400 – unified, DX11 |
|
|
~ 27% |
Entry to middle class graphics card based on
the Seymore XT codename with support for
fast GDDR5. The chip can be clocked at
700-750 with GDDR5 and 800 with slow DDR3.
![]()
700 / 750 / 800 MHz, 160 – unified, DX11 |
![]()
800 MHz, 64 Bit
最近评论